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		<title>Oblivion's Corner</title>
						<link>http://oblivionscorner.com/blogs/index.php?blog=1</link>
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					<link>http://oblivionscorner.com/blogs/index.php?blog=1&amp;title=title_5&amp;more=1&amp;c=1&amp;tb=1&amp;pb=1</link>
					<pubDate>Wed, 05 May 2010 19:10:09 +0000</pubDate>
					<dc:creator>Behold the Void</dc:creator>
					<category domain="main">Books/Comics</category>					<guid isPermaLink="false">40@http://oblivionscorner.com/blogs/</guid>
					<description>Valor 0.8.8 is out with a number of rule changes including the removal of all secondary attribute boosting skills and a new Zone of Control mechanic. All playtesters should send in their data and I will send out the newest version.</description>
					<content:encoded><![CDATA[<p>Valor 0.8.8 is out with a number of rule changes including the removal of all secondary attribute boosting skills and a new Zone of Control mechanic. All playtesters should send in their data and I will send out the newest version.</p>]]></content:encoded>
					<comments>http://oblivionscorner.com/blogs/index.php?blog=1&amp;p=40&amp;c=1&amp;tb=1&amp;pb=1#comments</comments>
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					<title></title>
					<link>http://oblivionscorner.com/blogs/index.php?blog=1&amp;title=title_4&amp;more=1&amp;c=1&amp;tb=1&amp;pb=1</link>
					<pubDate>Thu, 04 Mar 2010 05:22:59 +0000</pubDate>
					<dc:creator>Behold the Void</dc:creator>
					<category domain="main">Tabletop Games</category>					<guid isPermaLink="false">39@http://oblivionscorner.com/blogs/</guid>
					<description>Valor 0.8.7 is out with a number of new skills, expanding out-of-combat options more and some fixes to pre-existing techniques and skills. All playtesters should send in their data and I will send out the newest version.

No more updates will be coming until after Sakura-Con (April 2nd-4th), but I will be posting characters from our Dissidia Final Fantasy Expo as they are completed. We&#8217;ll be expoing at con on Friday the 2nd and Saturday the 3rd from 2-5 in the gaming room, if you&#8217;re at the con stop by, say hi, and play!</description>
					<content:encoded><![CDATA[<p>Valor 0.8.7 is out with a number of new skills, expanding out-of-combat options more and some fixes to pre-existing techniques and skills. All playtesters should send in their data and I will send out the newest version.</p>

<p>No more updates will be coming until after Sakura-Con (April 2nd-4th), but I will be posting characters from our Dissidia Final Fantasy Expo as they are completed. We&#8217;ll be expoing at con on Friday the 2nd and Saturday the 3rd from 2-5 in the gaming room, if you&#8217;re at the con stop by, say hi, and play!</p>]]></content:encoded>
					<comments>http://oblivionscorner.com/blogs/index.php?blog=1&amp;p=39&amp;c=1&amp;tb=1&amp;pb=1#comments</comments>
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					<title></title>
					<link>http://oblivionscorner.com/blogs/index.php?blog=1&amp;title=title_3&amp;more=1&amp;c=1&amp;tb=1&amp;pb=1</link>
					<pubDate>Sat, 05 Dec 2009 20:08:26 +0000</pubDate>
					<dc:creator>Behold the Void</dc:creator>
					<category domain="main">Tabletop Games</category>					<guid isPermaLink="false">38@http://oblivionscorner.com/blogs/</guid>
					<description>Valor version 0.8.6 is out, with an expanded GM section, revised transformation, optional rules, and other goodies. All playtesters send in your data and I will send you the most up-to-date version.</description>
					<content:encoded><![CDATA[<p>Valor version 0.8.6 is out, with an expanded GM section, revised transformation, optional rules, and other goodies. All playtesters send in your data and I will send you the most up-to-date version.</p>]]></content:encoded>
					<comments>http://oblivionscorner.com/blogs/index.php?blog=1&amp;p=38&amp;c=1&amp;tb=1&amp;pb=1#comments</comments>
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					<title></title>
					<link>http://oblivionscorner.com/blogs/index.php?blog=1&amp;title=title_2&amp;more=1&amp;c=1&amp;tb=1&amp;pb=1</link>
					<pubDate>Tue, 29 Sep 2009 07:22:09 +0000</pubDate>
					<dc:creator>Behold the Void</dc:creator>
					<category domain="main">Tabletop Games</category>					<guid isPermaLink="false">37@http://oblivionscorner.com/blogs/</guid>
					<description>Valor version 0.8.4 has been released, all playtesters may send in their playtest data to receive a copy. This edition&#8217;s major change is the complete revamping of the Boost and Weaken core system. A complete changelog is included in the document.

More information on playtesting may be found here.</description>
					<content:encoded><![CDATA[<p>Valor version 0.8.4 has been released, all playtesters may send in their playtest data to receive a copy. This edition&#8217;s major change is the complete revamping of the Boost and Weaken core system. A complete changelog is included in the document.</p>

<p>More information on playtesting may be found <a href="http://oblivionscorner.com/blogs/index.php?blog=1&amp;title=valor_open_beta&amp;more=1&amp;c=1&amp;tb=1&amp;pb=1">here</a>.</p>]]></content:encoded>
					<comments>http://oblivionscorner.com/blogs/index.php?blog=1&amp;p=37&amp;c=1&amp;tb=1&amp;pb=1#comments</comments>
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					<title>Valor Open Beta</title>
					<link>http://oblivionscorner.com/blogs/index.php?blog=1&amp;title=valor_open_beta&amp;more=1&amp;c=1&amp;tb=1&amp;pb=1</link>
					<pubDate>Wed, 11 Mar 2009 20:49:13 +0000</pubDate>
					<dc:creator>Behold the Void</dc:creator>
					<category domain="main">Tabletop Games</category>					<guid isPermaLink="false">36@http://oblivionscorner.com/blogs/</guid>
					<description>Want to playtest the Valor system? Send an email to valorsystem@oblivionscorner.com

Playtest Benefits:
-Free access to the entire Valor System document, as well as changelogs and all updates made
-Name credited as a playtester in the final commercial release of the document

Playtest Requirements:
-Must have an active group of at least four people either in-person or online that meets at least one every two weeks for at least one hour of active play time.
-Must provide feedback regarding how the game went, what worked, and what did not.
-Must provide copies of all player character sheets and GM-made encounters, as well as any house rules or created skills that are employed.</description>
					<content:encoded><![CDATA[<p>Want to playtest the Valor system? Send an email to <a href="http://oblivionscorner.commailto:valorsystem@oblivionscorner.com">valorsystem@oblivionscorner.com</a></p>

<p><b>Playtest Benefits:</b><br />
-Free access to the entire Valor System document, as well as changelogs and all updates made<br />
-Name credited as a playtester in the final commercial release of the document</p>

<p><b>Playtest Requirements:</b><br />
-Must have an active group of at least four people either in-person or online that meets at least one every two weeks for at least one hour of active play time.<br />
-Must provide feedback regarding how the game went, what worked, and what did not.<br />
-Must provide copies of all player character sheets and GM-made encounters, as well as any house rules or created skills that are employed.</p>]]></content:encoded>
					<comments>http://oblivionscorner.com/blogs/index.php?blog=1&amp;p=36&amp;c=1&amp;tb=1&amp;pb=1#comments</comments>
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