Valor 0.8.8 is out with a number of rule changes including the removal of all secondary attribute boosting skills and a new Zone of Control mechanic. All playtesters should send in their data and I will send out the newest version.
Valor 0.8.7 is out with a number of new skills, expanding out-of-combat options more and some fixes to pre-existing techniques and skills. All playtesters should send in their data and I will send out the newest version.
No more updates will be coming until after Sakura-Con (April 2nd-4th), but I will be posting characters from our Dissidia Final Fantasy Expo as they are completed. We’ll be expoing at con on Friday the 2nd and Saturday the 3rd from 2-5 in the gaming room, if you’re at the con stop by, say hi, and play!
Valor version 0.8.6 is out, with an expanded GM section, revised transformation, optional rules, and other goodies. All playtesters send in your data and I will send you the most up-to-date version.
Valor version 0.8.4 has been released, all playtesters may send in their playtest data to receive a copy. This edition’s major change is the complete revamping of the Boost and Weaken core system. A complete changelog is included in the document.
More information on playtesting may be found here.
Want to playtest the Valor system? Send an email to valorsystem@oblivionscorner.com
Playtest Benefits:
-Free access to the entire Valor System document, as well as changelogs and all updates made
-Name credited as a playtester in the final commercial release of the document
Playtest Requirements:
-Must have an active group of at least four people either in-person or online that meets at least one every two weeks for at least one hour of active play time.
-Must provide feedback regarding how the game went, what worked, and what did not.
-Must provide copies of all player character sheets and GM-made encounters, as well as any house rules or created skills that are employed.
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