05/05/10

Permalink 09:10:09 am, Categories: Books/Comics  
by Behold the Void

Valor 0.8.8 is out with a number of rule changes including the removal of all secondary attribute boosting skills and a new Zone of Control mechanic. All playtesters should send in their data and I will send out the newest version.

03/03/10

Permalink 07:22:59 pm, Categories: Tabletop Games  
by Behold the Void

Valor 0.8.7 is out with a number of new skills, expanding out-of-combat options more and some fixes to pre-existing techniques and skills. All playtesters should send in their data and I will send out the newest version.

No more updates will be coming until after Sakura-Con (April 2nd-4th), but I will be posting characters from our Dissidia Final Fantasy Expo as they are completed. We’ll be expoing at con on Friday the 2nd and Saturday the 3rd from 2-5 in the gaming room, if you’re at the con stop by, say hi, and play!

12/05/09

Permalink 10:08:26 am, Categories: Tabletop Games  
by Behold the Void

Valor version 0.8.6 is out, with an expanded GM section, revised transformation, optional rules, and other goodies. All playtesters send in your data and I will send you the most up-to-date version.

09/28/09

Permalink 09:22:09 pm, Categories: Tabletop Games  
by Behold the Void

Valor version 0.8.4 has been released, all playtesters may send in their playtest data to receive a copy. This edition’s major change is the complete revamping of the Boost and Weaken core system. A complete changelog is included in the document.

More information on playtesting may be found here.

03/11/09

Valor Open Beta

Permalink 10:49:13 am, Categories: Tabletop Games  
by Behold the Void

Want to playtest the Valor system? Send an email to valorsystem@oblivionscorner.com

Playtest Benefits:
-Free access to the entire Valor System document, as well as changelogs and all updates made
-Name credited as a playtester in the final commercial release of the document

Playtest Requirements:
-Must have an active group of at least four people either in-person or online that meets at least one every two weeks for at least one hour of active play time.
-Must provide feedback regarding how the game went, what worked, and what did not.
-Must provide copies of all player character sheets and GM-made encounters, as well as any house rules or created skills that are employed.

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